Data Files

This document will outline the 4 main data files used by GTA

We recommend editing data files with Visual Studio Codearrow-up-right.

vehicle.meta

Template:

file-download
6KB

The vehicles.meta file in GTA V is an XML-format file which, as with previous versions of the game, defines vehicles and some of their properties. This file is found in ..\common\data\levels\gta5 and can be edited with any text editor.

The main things you need to change are:

  • modelName - Name of the model file without extension.

  • txdName - Name of the texture dictionary without extension.

  • handlingId - Name of handling file without extension (However we generally keep as POLICE unless you have made your own handling file)

  • gameName - Name of vehicle (Doesn't have to match modelName) which can consist of uppercase letters & numbers. No more than 14 characters.

For example:

    <Item>
      <modelName>bx21ayt</modelName>
      <txdName>bx21ayt</txdName>
      <handlingId>POLICE</handlingId>
      <gameName>Ford Active</gameName>

However other sections of this file can be changed to best suit your vehicle.

For more information see: https://gtamods.com/wiki/Vehicles.metaarrow-up-right

carvariations.meta

Template:

file-download
2KB

The carvariations.meta file is used assigning colors, kits, lights, etc to vehicles in GTA V.

The main things you need to change are:

  • modelName - Name of the model file without extension.

  • sirenSettings - Random 5 digit number coresponding to the id value in your carcols.meta file.

    • Eg. 38265

For more information see: https://gtamods.com/wiki/Carvariations.ymtarrow-up-right

handling.meta

Here at BNT Modding we use Handing IDs from base GTA. This is because customers tend to own servers with differently balanced vehicle handling in terms of speed etc.

However for more information see: https://gtamods.com/wiki/Handling.metaarrow-up-right

carcols.meta

See carcols.meta (Non-ELS Only)

For more information see: https://gtamods.com/wiki/Carcols.ymtarrow-up-right

Last updated