This document will outline how to import assets into ZModeler
Firstly, we recommend to change the layout of ZModeler as shown below to allow easy access to multiple views at once.
This will allow you to view your vehicle from multiple angles and make moving/rotating etc much easier.
Import the light which you would like to configure. You can do this by going to:
File > Merge
File > Merge
If you cannot see anything, ensure you select L0 under the structure section:
L0 should be used by default when making edits to your vehicle. Do NOT make edits on any other Level Of Detail
Position the light correctly and double check that all emissives are in the correct place. They should not be clipping out of the module and should currently be visible: